At the moment I'm working on the final steps of the game.
I want to restart the game when all players fainted, if one is still there, the others "resurrect" as it is now.
But I'm wonder how to "end" the game.
I have 2 ideas:
1. The players get set back into the first level (forest) but the factor for the enemy count gets increased every time all three levels are finished.
2. When the last boss has been beaten the players get set back into the forest level where all 17 different enemies can spawn and the spawn count is higher than normal since some weak enemies spawn, too.
Which one do you like more or do you have better ideas?