I used a sculpting tool, all i did is go use blender, make the lowpoly version, skin it, subdivide (as much as I could get which is like 78,000 polys on my desktop without lagging). and then I use the scuplting tool. as far as the size of the skin its actually 1024x1024 for only the face, but I figure since its that blurry I can shrink it without losing much detail anyways. but I will take what you said into consideration.

I still havent gotten any offers, except for one that I need an animator to help me with if someone is looking to do some light paid modeling.