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Re: Blender Game Engine becoming a potential choic
[Re: Ambassador]
#147657
08/13/07 08:42
08/13/07 08:42
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Joined: Mar 2007
Posts: 261 Germany
Thracian
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Joined: Mar 2007
Posts: 261
Germany
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I´d see two main advantages. First of all you wouldn´t need to export models from blender to another format and second it would also run under Linux. But i´m afraid it will not come to a stable version being able to compete with 3dgs until years. Though i´m not sure and i hope they´ll make it 
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All programmers are playwrights and all computers are lousy actors.
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Re: Blender Game Engine becoming a potential choic
[Re: Thracian]
#147659
08/13/07 10:27
08/13/07 10:27
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Joined: Jul 2004
Posts: 1,924 Finland
Ambassador
OP
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Posts: 1,924
Finland
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Quote:
I´d see two main advantages. First of all you wouldn´t need to export models from blender to another format and second it would also run under Linux.
But I'm afraid it will not come to a stable version being able to compete with 3dgs until years. Though I'm not sure and I hope they´ll make it
Don't forget Macs! 
Humm well considering the speed 3dgs is being developed, I think that some of the projects could catch up with 3dgs pretty fast, maybe... Though the updates have been coming pretty frequently lately... Dunno about stability then. Anyway lets not forget blender 2 Crystal Space plugin. Crystal Space already has a competitive feature set .
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Re: Blender Game Engine becoming a potential choic
[Re: Ambassador]
#147660
08/13/07 10:54
08/13/07 10:54
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Joined: Jul 2005
Posts: 1,002 Trier, Deutschland
Nowherebrain
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Posts: 1,002
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@Fred: I said they should do that before, and I nearly got decapitated  . I still think they should ditch MED and go blend....it is free, and so long as they provided the source along with it(blender source)they could do whatever they wanted.
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Re: Blender Game Engine becoming a potential choic
[Re: Nowherebrain]
#147661
08/13/07 14:30
08/13/07 14:30
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Joined: Jan 2007
Posts: 230 london uk/ paris
sueds
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Posts: 230
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I'm working on both and I think even if 3dgs is faster and powerfull it's uneasy to use wed med and the other tool of the program. I'm not a programmer so learning python was pretty easy if you compare to lite C. you also have an logic brick system and you can achieve complex program without writing any code. A guy made a simple AI without coding anything. you don't need to complie your game to see if it's work correct it. you can make network games It's not far as 3dgs but some games are than most of the game I've seen on this forum. http://blenderartists.org/forum/showthread.php?t=79382&highlight=siloone of them . I don't remember to play a game like this made with 3dgs. of this one http://www.gameblender.org/modules/newbb/viewtopic.php?topic_id=818&forum=9&start=0it's an early version but graphics shown what you can achieve on blender. you should try both because there are pretty impressive. blender is free so it's normal to be powerless than 3dgs ( 900 dolars) but it's a dream for 3d artit's they don't want to stuck in programming all the time. In another hand it don't fit to indie developper, so it depend in what you are looking for.
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Re: Blender Game Engine becoming a potential choic
[Re: Ambassador]
#147663
08/13/07 16:01
08/13/07 16:01
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Joined: Apr 2005
Posts: 3,815 Finland
Inestical
Rabbit Developer
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Rabbit Developer
Joined: Apr 2005
Posts: 3,815
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"You should eat this chocolate, so we'd have something to talk about" - Samuel AnjamSeriously though, I'm waiting for a real engine to come out, so I can start working with blender for real. Currently I use it for modelling and renderings, and testing samuel's "cool new features." 
"Yesterday was once today's tomorrow."
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