I have completed the walk cycle example and have uploaded it to my website.
Here is the link:
http://www.ionstudios.net/3dgs/walk/The walk cycle is 36 frames. When I animated it in 3ds max,
I had a key frame on every 6th frame. I rendered the walk
cycle out on every 4th frame and made a slide show in flash
in which you can navigate forwards and backwards.
I have also included the full animation as an image sequence in
flash in which you can pause and play.
I have published both flash files out as Window Projector files,
and provided a link to download them so that they can be viewed
offline. Flash Window Projector files publish out as a .exe, which
has the flash player embeded in it. This way you don't need the
flash player plugin to view the files, and also you can run them without
a browser.
I will let you know as soon as I have completed the run cycle.
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EDIT - I wanted to add that this walk cycle was done for a mesh of
a character wearing a kaftan(kind of like a robe but not), and
it was pretty low poly. So when I animated the legs, they
don't extend out as much (especially the calves) as they would if I had
done an animation for a charater wearing pants. Just so you know.
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Hope this helps.