As I recall, I believe Gamestudio only supports single-core processing.
Also, (a little off-topic) what video capture program did you use? I use HyperCam 2, but it just kills the engine's FPS, to the point where it's unplayable (it jumps around a lot).
I tried Fraps a (long) while back, but it would only capture a certain portion of the screen at a time (stupid shareware thing).
Last edited by MrCode; 08/16/0720:09.
Code:
void main()
{
cout << "I am MrCode,";
cout << "hear me roar!";
system("PAUSE");
}