Hey guys,

I was the person that presented the session at FreePlay. Please let me know if you have any questions. The session was aimed at helping people who are absolute beginners to get started.

In the session I spoke about how 3DGS helped me learn how to program after nearly failing first year programming. I spoke about how I then moved on to other middleware and eventually came back to 3DGS.

I took the group through a point and click workshop on how to make a first person shooter and then wrote a small behaviour script to demonstrate how easy it is to get started in the engine.

I finally spoke about the strengths and weaknesses of 3DGS as I see them and then proceeded to get a lot of questions.

PS. I'm not from Atari, though I would have loved to work for them when they had a development house in Melbourne. I'm just an amatuer games developer and I'm doing my PhD in artificial intelligence at La Trobe University.