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Re: Gamestudio 7.05 public beta [Re: sheefo] #148349
08/18/07 13:48
08/18/07 13:48
Joined: Oct 2003
Posts: 827
22�21'24"N 114�07'30"E
Frederick_Lim Offline
User
Frederick_Lim  Offline
User

Joined: Oct 2003
Posts: 827
22�21'24"N 114�07'30"E
In manual it only state it jump to the beginning of "while" loop not even mention the "do" or "for" loop.

So no increment in for loop is correct, but jump to the check part of "for" loop is a bug

But in the book "The C Programming Language", page 65, the continue statement is:
Quote:

In the while and do, this means that the test part is executed immediately; in the for, control passes to the increment step.




Re: Gamestudio 7.05 public beta [Re: Frederick_Lim] #148350
08/18/07 20:49
08/18/07 20:49
Joined: Apr 2006
Posts: 1,551
Netherlands
D3D Offline
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D3D  Offline
Serious User

Joined: Apr 2006
Posts: 1,551
Netherlands
If I install this update over 7.04.2 it doesn't really clean up the old files. Also beep still not working in Lite-C?


smile
Re: Gamestudio 7.05 public beta [Re: Hummel] #148351
08/19/07 15:56
08/19/07 15:56
Joined: Sep 2003
Posts: 9,859
F
FBL Offline
Senior Expert
FBL  Offline
Senior Expert
F

Joined: Sep 2003
Posts: 9,859
Quote:


Fehler Falsche Prüfsumme

ich hoffe ihr könnt mir helfen




Klingt nach einem fehlerhaften Download.

Re: Gamestudio 7.05 public beta [Re: FBL] #148352
08/20/07 07:54
08/20/07 07:54
Joined: Jul 2000
Posts: 27,986
Frankfurt
jcl Offline OP

Chief Engineer
jcl  Offline OP

Chief Engineer

Joined: Jul 2000
Posts: 27,986
Frankfurt
The continue statement was probably implemented for while() only. I'll look into it. However, you can easily replace 'continue' by an if condition.

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