|
|
|
|
Re: start a server
[Re: quasarchangel]
#148761
08/20/07 12:46
08/20/07 12:46
|
Joined: Jul 2007
Posts: 959 nl
flits
OP
User
|
OP
User
Joined: Jul 2007
Posts: 959
nl
|
only one my one computer white 3 clients and one host mysself it worked fin it wassnt big just sending some data to myself white no purpuse
"empty"
|
|
|
Re: start a server
[Re: flits]
#148762
08/20/07 13:39
08/20/07 13:39
|
Joined: Nov 2006
Posts: 141 South Africa
quasarchangel
Member
|
Member
Joined: Nov 2006
Posts: 141
South Africa
|
It does not seem like it is possible to start a server without the -sv.
I wonder if it would be possible to start a stand alone server in the background, as in another instance of the engine minimized when the player starts a server from a instance that was started as a client. So you would always start the normal game as a client and as soon as the player clicks on start server it starts a standalone instance minimized in the background and connects to it from the already running client instance. But that might not work.
God DID give us a manual on how to change this world...
|
|
|
Re: start a server
[Re: quasarchangel]
#148763
08/20/07 15:36
08/20/07 15:36
|
Joined: Jul 2007
Posts: 959 nl
flits
OP
User
|
OP
User
Joined: Jul 2007
Posts: 959
nl
|
hmmm great idee not wat i was hoping for but oke then do i need a file(.txt) for transfer text from to masterserver to standalone but one thing i dont get how can you change session_name give it a other name or give the game a new name i dont get it
"empty"
|
|
|
Re: start a server
[Re: flits]
#148764
08/20/07 15:43
08/20/07 15:43
|
Joined: Jul 2007
Posts: 959 nl
flits
OP
User
|
OP
User
Joined: Jul 2007
Posts: 959
nl
|
ore something white COMMAND "-sv"; but i dont have pro so i cant made a starter i think
"empty"
|
|
|
Re: start a server
[Re: alphaindigo]
#148766
08/20/07 17:26
08/20/07 17:26
|
Joined: Nov 2006
Posts: 141 South Africa
quasarchangel
Member
|
Member
Joined: Nov 2006
Posts: 141
South Africa
|
The session name can be changed when the server is started with -sn name. So what you can try is to get all the info for the server from the client that wants to create the server and then start the standalone server minimized with the new session name. Then when the client who created the server disconnects you close down the standalone server, as in exit it completely. If the client wants to create a new server you can change the session name again via -sn name when the new standalone server gets created.
God DID give us a manual on how to change this world...
|
|
|
Re: start a server
[Re: quasarchangel]
#148767
08/20/07 18:06
08/20/07 18:06
|
Joined: Jul 2007
Posts: 959 nl
flits
OP
User
|
OP
User
Joined: Jul 2007
Posts: 959
nl
|
how do you change -sn name
i tried in command line -sn masterserver and -sn "masterserver"it doesnt work and session name doesnt work either and i did it like the did in the manaul but i get a triloen of errors
"empty"
|
|
|
Re: start a server
[Re: flits]
#148768
08/20/07 18:08
08/20/07 18:08
|
Joined: Nov 2006
Posts: 141 South Africa
quasarchangel
Member
|
Member
Joined: Nov 2006
Posts: 141
South Africa
|
What version are you using, 6.2 or 7.04? Maybe thats why.
God DID give us a manual on how to change this world...
|
|
|
Re: start a server
[Re: flits]
#148770
08/21/07 08:58
08/21/07 08:58
|
Joined: Jun 2001
Posts: 1,004 Dossenbach
nfs42
Serious User
|
Serious User
Joined: Jun 2001
Posts: 1,004
Dossenbach
|
for using sessions you need PRO edition
Andreas GSTools - Home of GSTScript 0.9.8: lua scripting for A6/7/8 GSTNet 0.7.9.20: network plugin for A6/7/8 GSTsqlite 1.3.7: sql database plugin for A6/7/8 3DGS Codebase: 57 snippets || 3DGS Downloads: 248 files
|
|
|
|
|
|
|