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Some little questions #148874
08/18/07 16:30
08/18/07 16:30
Joined: Jun 2007
Posts: 63
Italy
Sonic220 Offline OP
Junior Member
Sonic220  Offline OP
Junior Member

Joined: Jun 2007
Posts: 63
Italy

I've some question about some problem in my game.
The first one, the explosion, the animate is watching the x plan, i want it watch the z plan, i've tryed whit my.tilt and other, but it watch ever the x plan.

For second, the blak around the number and the pannel, how can i delete it?

Thx for all for the answer (and sorry for my bad english )


~Vision Divine~
Re: Some little questions [Re: Sonic220] #148875
08/20/07 09:58
08/20/07 09:58
Joined: Jun 2007
Posts: 63
Italy
Sonic220 Offline OP
Junior Member
Sonic220  Offline OP
Junior Member

Joined: Jun 2007
Posts: 63
Italy
someone can help me?


~Vision Divine~
Re: Some little questions [Re: Sonic220] #148876
08/20/07 11:10
08/20/07 11:10
Joined: May 2003
Posts: 567
Spain, Canary Islands
Felixsg Offline
User
Felixsg  Offline
User

Joined: May 2003
Posts: 567
Spain, Canary Islands
for the second the solution is use a tga with alpha transparency

for the first I really not understand very well

Re: Some little questions [Re: Felixsg] #148877
08/20/07 13:06
08/20/07 13:06
Joined: Jun 2007
Posts: 63
Italy
Sonic220 Offline OP
Junior Member
Sonic220  Offline OP
Junior Member

Joined: Jun 2007
Posts: 63
Italy
Ok, i will try to explane better (it's hard in english Y__Y)

In the game if I shot an enemy it will be erased, suddendly a sprite will be create, it would be an explosion.
The problem is it: This sprite is 90° tilted, it doesn't face the camera.


~Vision Divine~
Re: Some little questions [Re: Sonic220] #148878
08/20/07 22:28
08/20/07 22:28
Joined: Mar 2003
Posts: 4,264
Wellington
Nems Offline

.
Nems  Offline

.

Joined: Mar 2003
Posts: 4,264
Wellington
My.facing = on; used to fix this, I think its still the same now.(or is oriented, been so long since I used this command.)


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