Gamestudio Links
Zorro Links
Newest Posts
AlpacaZorroPlugin v1.3.0 Released
by kzhao. 05/22/24 13:41
Free Live Data for Zorro with Paper Trading?
by AbrahamR. 05/18/24 13:28
Change chart colours
by 7th_zorro. 05/11/24 09:25
AUM Magazine
Latest Screens
The Bible Game
A psychological thriller game
SHADOW (2014)
DEAD TASTE
Who's Online Now
3 registered members (Akow, TipmyPip, tomaslolo), 788 guests, and 11 spiders.
Key: Admin, Global Mod, Mod
Newest Members
AemStones, LucasJoshua, Baklazhan, Hanky27, firatv
19055 Registered Users
Previous Thread
Next Thread
Print Thread
Rate Thread
Problem Importing into MED #148879
08/18/07 16:39
08/18/07 16:39
Joined: Nov 2005
Posts: 94
Texas
3
3Dski Offline OP
Junior Member
3Dski  Offline OP
Junior Member
3

Joined: Nov 2005
Posts: 94
Texas
I'm quite new at modelling. I'm using TrueSpace 6.6, exporting to X format, to import this bones animation into MED. I'm using a simple scenario for learning; 3 cylinders connected to bones to act like a finger. If I export without "Store object as a single mesh", claims that it importing each cylinder mesh, the materials and the bones, but only displays the base of the "finger". If I do select "Store object as a single mesh" in TS, then MED will import and display the 3 cylinders, but no bones/animation. I'm been experimenting for hours on this. Does anyone have a clue to what might be wrong? I just can't find a good set of documented rules to follow to get this simple thing to work, though the high level docs make it sound like it should just happen... imagine that : )

Re: Problem Importing into MED [Re: 3Dski] #148880
08/23/07 01:43
08/23/07 01:43
Joined: Nov 2005
Posts: 94
Texas
3
3Dski Offline OP
Junior Member
3Dski  Offline OP
Junior Member
3

Joined: Nov 2005
Posts: 94
Texas
I tried an export from TrueSpace to X and was able to open animated model just fine in the DarkBasic Pro environment, so decided to try the import 1 more time into MED and it finally worked... after all the previous countless attempts! The only think that I know is different is I selected the last option in TrueSpace's X export settings, "Keyframe steps" and entered an accompanying frame count.

As a side note, TrueSpace is more robust for animation, but I really don't prefer MED or TrueSpace for mapping textures, so struggling with that in my mind.


Moderated by  HeelX, rvL_eXile 

Gamestudio download | chip programmers | Zorro platform | shop | Data Protection Policy

oP group Germany GmbH | Birkenstr. 25-27 | 63549 Ronneburg / Germany | info (at) opgroup.de

Powered by UBB.threads™ PHP Forum Software 7.7.1