ok hi again, i've solved half of the problem i hope, i removed the USE_AABB, i set polygon on the desk, and which i forgot todo, i set the polygon also for the character, which seems to work perfect bar 1 thing, sometimes the collision doesnt work? sometimes the character walks half way throught the desk, keeping turning and will eventually go straight throught

look here > http://www.meka-meka.com/links/shota.JPG

maybe its something todo with using player.pan, ive jus found some info on player.pan not checking for collision.. could someone show me how to change player.pan to c_rotate,

Code:

c_move(player,move_vec,nullvector,IGNORE_PASSABLE|GLIDE);
player.pan -= mouse_force.x*20*time_step;



ive read on c_rotate, and tried several things, but i dont see to quite understand the function, i cant find alot of information on using it.

thanks in advance.

Last edited by Memphis; 08/19/07 17:11.

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