0 registered members (),
1,459
guests, and 9
spiders. |
Key:
Admin,
Global Mod,
Mod
|
|
|
Space Game Needs Modeler(s)
#148917
08/19/07 02:30
08/19/07 02:30
|
Joined: Aug 2007
Posts: 10
darkfrog
OP
Newbie
|
OP
Newbie
Joined: Aug 2007
Posts: 10
|
I'm the main developer on a MMORPG set in space that is almost ready to release the combat demo, but our models are crap. I'm looking for someone that is interested in working with us to get a couple ship models, a missile, and a couple other minor models together for the combat demo. The teaser site that shows you absolutely nothing about the game (because the models look like trash we don't want to any screenshots off yet obviously) can be seen here: http://www.galaxiesbeyond.comIdeally I'd like to find a very good modeler that is willing to work with us all the way to a production game. If you need proof that there's actually a real game and it's not just some kid that has delusions of grandeur I can provide you with a playable demo. Please either drop a message directly to me in here or reply to this post if you're interested. Thanks!
Last edited by darkfrog; 08/19/07 02:32.
|
|
|
Re: Space Game Needs Modeler(s)
[Re: darkfrog]
#148918
08/19/07 08:17
08/19/07 08:17
|
Joined: Nov 2005
Posts: 1,007
jigalypuff
Serious User
|
Serious User
Joined: Nov 2005
Posts: 1,007
|
i`m interested, is it a paid job? and what sort of polycount did you have in mind?
Why does everyone like dolphins?
Never trust a species which smiles all the time!
|
|
|
Re: Space Game Needs Modeler(s)
[Re: darkfrog]
#148920
08/19/07 13:49
08/19/07 13:49
|
Joined: Aug 2007
Posts: 10
darkfrog
OP
Newbie
|
OP
Newbie
Joined: Aug 2007
Posts: 10
|
Well, the long-term goal is to find someone that will stick with this project and help develop for the final version. The idea of this game is to always provide free accounts, but you pay a subscription rate to become a "citizen". This will hopefully always keep our servers full, but if you use a free account you will be drastically limited in what you can do.
For this combat demo it would not be paid, but if you're a good artist then we'll definitely want to keep you for the full game which will be paid.
To be clear, this isn't actually written with GameStudio at all, but from scratch in Java.
jigalypuff, we have a system that loads four different levels of models ranging in performance quality, "low", "normal", "high", and "ultra". Low would probably be around 300 - 500, normal around 500 - 750, high 750 - 1000, and ultra between 2000 - 5000.
jigalypuff, do you have a portfolio I could see?
chasarsis, your portfolio looks very good, but I'm only seeing character modeling. Though that will definitely be something we need for the final version of the game, ship modeling is our immediate need. Do you have any examples related to this?
|
|
|
Re: Space Game Needs Modeler(s)
[Re: darkfrog]
#148921
08/19/07 15:20
08/19/07 15:20
|
Joined: Nov 2005
Posts: 1,007
jigalypuff
Serious User
|
Serious User
Joined: Nov 2005
Posts: 1,007
|
nope i have no portfolio, the majority of my ship modeling is for mods for startrek games, useually between 500 and 2000 polys depending on the ship type, createing new ships from scratch is easy enough though, here`s a few models i made for my mods http://img259.imageshack.us/slideshow/player.php?id=img259/8263/1187536593t0q.smil
Why does everyone like dolphins?
Never trust a species which smiles all the time!
|
|
|
Re: Space Game Needs Modeler(s)
[Re: darkfrog]
#148925
08/19/07 15:59
08/19/07 15:59
|
Joined: Nov 2005
Posts: 1,007
jigalypuff
Serious User
|
Serious User
Joined: Nov 2005
Posts: 1,007
|
so you want a fighter type of ship, will that be the only type or would you require other ship types in the future? such as corvettes, frigates and the like? i am willing to do one ship for now, it`ll be a few days however.
Why does everyone like dolphins?
Never trust a species which smiles all the time!
|
|
|
|