Well, the long-term goal is to find someone that will stick with this project and help develop for the final version. The idea of this game is to always provide free accounts, but you pay a subscription rate to become a "citizen". This will hopefully always keep our servers full, but if you use a free account you will be drastically limited in what you can do.
For this combat demo it would not be paid, but if you're a good artist then we'll definitely want to keep you for the full game which will be paid.
To be clear, this isn't actually written with GameStudio at all, but from scratch in Java.
jigalypuff, we have a system that loads four different levels of models ranging in performance quality, "low", "normal", "high", and "ultra". Low would probably be around 300 - 500, normal around 500 - 750, high 750 - 1000, and ultra between 2000 - 5000.
jigalypuff, do you have a portfolio I could see?
chasarsis, your portfolio looks very good, but I'm only seeing character modeling. Though that will definitely be something we need for the final version of the game, ship modeling is our immediate need. Do you have any examples related to this?