We'll definitely be needing at LEAST two modelers for the full game...we're going to need a ton of ship models, weapon modules, missiles, additional ship modules, planets, space stations, asteroids, and a ton of other specific items in the end.

For now we're trying to focus on getting a completely functional and fun combat demo (dogfighting without MMO features) as something of a proof of concept, but also to focus on making a strong fighting aspect of the game since you'll be spending so much time in the ship it is really the core of the whole game.

I wouldn't have a problem having both of these models for people to choose from when they start the game up for the combat demo.