0 registered members (),
1,459
guests, and 9
spiders. |
Key:
Admin,
Global Mod,
Mod
|
|
|
Avenger: Anger Management Beta Trailer
#150053
08/24/07 18:15
08/24/07 18:15
|
Joined: Jan 2007
Posts: 110 USA East Coast
KojaK
OP
Member
|
OP
Member
Joined: Jan 2007
Posts: 110
USA East Coast
|
This is a game I've been working on for several months. It is getting very close to being completed, so I deceded to show a trailer to get the game recognised. You may notice several graphic errors, such as the gun shot "fire". That has yet to be fixed. Once the game is done, I shall release a second trailer, along with the demo. Avenger: Anger Management Beta Trailer Click here for the forums
Lead programmer for Two Screws Loose
Click here for our forums, and downloads for our games
|
|
|
Re: Avenger: Anger Management Beta Trailer
[Re: lostclimate]
#150055
08/24/07 18:59
08/24/07 18:59
|
Joined: Jan 2007
Posts: 110 USA East Coast
KojaK
OP
Member
|
OP
Member
Joined: Jan 2007
Posts: 110
USA East Coast
|
yeah, I have someone doing up different skins for the zombies, and I'll randomize them to get more variation.
But I like the "enemy projectiles" idea. What do you have in mind? rocks? knives?
You must understand something, that is not the only game mode. There are two others, one where you are in the open, and they come from all sides, and another where you must take the flag from one zombie infested base, to another.
Last edited by KojaK; 08/24/07 19:00.
Lead programmer for Two Screws Loose
Click here for our forums, and downloads for our games
|
|
|
Re: Avenger: Anger Management Beta Trailer
[Re: KojaK]
#150056
08/24/07 19:11
08/24/07 19:11
|
Joined: Jan 2006
Posts: 2,157 Connecticut, USA
Blink
Expert
|
Expert
Joined: Jan 2006
Posts: 2,157
Connecticut, USA
|
i like it, i think you should have a rage meter that increases your firepower and speed as the adrenaline starts pumping as you become overwhelmed by zombies!
My Famous Quotes: "Hip hop is like a virus, infecting everyone and everything around it. Every form of media has some way,shape or form, assimilated hip hop into it." It has also mutated into other strains like, trip hop, house, rap, gangster, and conscious forms. Once you are infected with it, its with you for life."
|
|
|
Re: Avenger: Anger Management Beta Trailer
[Re: Blink]
#150057
08/24/07 19:34
08/24/07 19:34
|
Joined: Jan 2007
Posts: 110 USA East Coast
KojaK
OP
Member
|
OP
Member
Joined: Jan 2007
Posts: 110
USA East Coast
|
Holy crap! That's the best idea I've ever heard for the game!
Lead programmer for Two Screws Loose
Click here for our forums, and downloads for our games
|
|
|
Re: Avenger: Anger Management Beta Trailer
[Re: lostclimate]
#150059
08/27/07 19:52
08/27/07 19:52
|
Joined: Jan 2007
Posts: 110 USA East Coast
KojaK
OP
Member
|
OP
Member
Joined: Jan 2007
Posts: 110
USA East Coast
|
I like the ideas!
In the Bastion mode, where the zomibies come from every angle, I think that would be a little much. As of now, it's hard enough with them continually ambushing you from every angle. But I'll see if I can manage that!
Lead programmer for Two Screws Loose
Click here for our forums, and downloads for our games
|
|
|
Re: Avenger: Anger Management Beta Trailer
[Re: KojaK]
#150060
08/27/07 21:29
08/27/07 21:29
|
Joined: Apr 2006
Posts: 265
vartan_s
Member
|
Member
Joined: Apr 2006
Posts: 265
|
Hmm, nice game. I can't see enough detail from the video. It would be nice to see how well you've the particle effects and whether you've put shaders and stuff. Maybe you could post some screenshots. As for hard enough.... there's never hard enough... there's always some crazy guy who'll manage to do well in it .
|
|
|
Re: Avenger: Anger Management Beta Trailer
[Re: sPlKe]
#150062
08/28/07 19:44
08/28/07 19:44
|
Joined: Jan 2007
Posts: 110 USA East Coast
KojaK
OP
Member
|
OP
Member
Joined: Jan 2007
Posts: 110
USA East Coast
|
The only shader I have so far is the metal shader for the gun, and that only works in some areas for some strange reason...
When I posted the first demo, which was pretty hard, I could barely get over 100 kills. One person from my forum maxed out the kill gauge.
I will post some screen shots tomorrow, maybe...
Last edited by KojaK; 08/28/07 19:46.
Lead programmer for Two Screws Loose
Click here for our forums, and downloads for our games
|
|
|
|