Hello!
I'm not sure if this has been suggested before, but it would be great to be able to restrict vertices to the x/y/z plane while pulling them in the 3d view. Here are my thoughts:
How about if you hold down the x,y,or z key while dragging this point, it'll be constrained to that plane? My intention is to be able to drag that point up and down along the z-axis without much fuss.
Thanks!
- Bret