**I wishes ask - or 3dgs engine render objects out of camera view? If that isnt rendered then that can keep high fps, but if that render then that can decrease - hehe.. stupid question but i want know!
** And else or is any code who make invisible objects who is behind bigger objects! Like - you look to wall, but all objects in other side of wall isnt rendered! Or you look to big model but behind taht smalle models is invisible!
**Be happy heard any answers for that what engine can do already and how can improve missing parts!


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