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2 registered members (Yopachi, 1 invisible),
3,691
guests, and 7
spiders. |
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Key:
Admin,
Global Mod,
Mod
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Re: Chopper-zone soldier model
[Re: Realspawn]
#151126
08/30/07 11:44
08/30/07 11:44
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Joined: Aug 2006
Posts: 652 Netherlands
bstudio
User
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User
Joined: Aug 2006
Posts: 652
Netherlands
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It looks awesome, but why a 256*256 texture? 512*512 or 1024*1024 is the current standard
BASIC programmers never die, they GOSUB and don't RETURN.
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Re: Chopper-zone soldier model
[Re: bstudio]
#151127
08/30/07 11:50
08/30/07 11:50
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Joined: Apr 2005
Posts: 3,815 Finland
Inestical
Rabbit Developer
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Rabbit Developer
Joined: Apr 2005
Posts: 3,815
Finland
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woah, nice one man!
It's nice to see a 2k poly model is "low poly" 2 years ago it was 650 ^^
congrats it's awesome (oh I said it already)
"Yesterday was once today's tomorrow."
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Re: Chopper-zone soldier model
[Re: bstudio]
#151129
08/30/07 11:52
08/30/07 11:52
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Joined: May 2005
Posts: 2,713 Lübeck
Slin
Expert
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Expert
Joined: May 2005
Posts: 2,713
Lübeck
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Fuxers work looks awsome. I´m waiting for the moment to implement it into the game  @bstudio: Do you miss any details wich could be there with a higher textureresolution?
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Re: Chopper-zone soldier model
[Re: Realspawn]
#151132
08/30/07 12:44
08/30/07 12:44
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Anonymous
Unregistered
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Anonymous
Unregistered
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Great model and texture! - Good work... Event with a normal map! Chopper-zone 's getting better and better. How did you manage the aiming-angle of the soldier (tilt)? By bones or % of vertex-anim...? Code:
| ------T------ | # ### ##*- ######### | / *
O// X
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Re: Chopper-zone soldier model
[Re: Captain_Kiyaku]
#151134
08/30/07 17:14
08/30/07 17:14
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Joined: Dec 2003
Posts: 1,220 Just down the road from Raven
BlueBeast
Serious User
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Serious User
Joined: Dec 2003
Posts: 1,220
Just down the road from Raven
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Sorry to jump in, but Why not 512x512 or 1024x1024 skin? Many of the textures in DOOM3 were 256x256 and even 128x128 for walls and doors and other aspects (all models)... it's necessary if you are using normal mapping specular etc etc... its very necessary, in fact, for optimizing. Believe it or not, still in this world there are people who arent rich (It's True!) and cant afford $500 graphics cards and 3+Ghz processor computers. Unless shooting for a very specific computer spec, games should be made with that in mind. Whats more... not all models NEED that big of skin. Realspawn, that model looks awesome even with such a small skin, it's amazing in fact 
Gamestudio Pro 6.4 Pentium 4 3.0 GHz 800MHz BUS AtiRadeon 9800 pro 256Mb 21" Monitor 1 Gig DDR RAM 36 Gig RAPTOR SATA+ 120 Gig SATA SB Audigy 2 w/ 450 watt Logitech Z680 5.1 www.nordicepitaph.com
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