Well the problem is, my knowledge over assembly shaders ins't wide enough to create such a shader. Btw, do you really want to use a shader, transparency via a shader is slower qua performance then just using a simple command via c-script or even setting a flag in WED

:
Code:
my.transparent = on;
But if the shader way is the only way for you, then I can't help you if you want it asm.
Cheers
Frazzle