JCL,I should have been more informative.The clipping appears
like a bug because clearly I can see entities which are farther
than the player and yet they are visible,but the player is clipped
away.Btw,my level is entirely composed of models and there are no
blocks or skycube.Could it be because of this somehow ?.Are there
any migration setttings for levels from A6.60 to A7.05 ?
(The C- script code though ran flawless on migration!)

I even tried playing with the tree_range value but it fixes at some
points in the level but causes problem at other points in the level.

regards
zazang


I like good 'views' because they have no 'strings' attached..