var key_5_on;

function dontknow
{
while(1)
{
if(key_5 == 1 && key_5_on == 1)
{
run +=1;
run %= 2;
key_5_on == 0;
}
if(key_5 == 0)
{
key_5_on == 1;
}
if(run == 1)
{
camera.x = my.x;
camera.y = my.y;
camera.z = my.z;
vec_diff(temp,my.x,camera.x);
vec_to_angle(camera.pan,temp);
}
wait(1);
}
}


"empty"