ok.
all i want to do is some stones rotate and coming from random positions.
as we seen in a previous AUM.
so.it will be flying shooter with avoid hitting the stones.
any tips ?
do i need to use ent_create() ?
stone_pos[0]= random(400);
stone_pos[1]= random(400);
stone_pos[3]= random(400);
ent_create ("stone.mdl", stone_pos, stone_action);
i will have the moving , exploding , disappear after a specific position codes in side stone_action().
thanks.