2 registered members (AndrewAMD, juanex),
1,247
guests, and 6
spiders. |
Key:
Admin,
Global Mod,
Mod
|
|
|
Re: render2texture.dll all a6 editions
[Re: sPlKe]
#151826
09/06/07 20:54
09/06/07 20:54
|
Joined: Sep 2002
Posts: 1,604 Deutschland
ChrisB
OP
Serious User
|
OP
Serious User
Joined: Sep 2002
Posts: 1,604
Deutschland
|
@lostclimate: I'm working on it. There seems to be a bug that makes the engine think that the renderbitmap is 1024x1024 in size instead the real 800x600 (or whatever). @sP|Ke: jaja, bekommste alles, und einen post-toonshader noch obendrauf, nur geduld @ralph: Tut mir leid, A6 sybex (was mein ich 6.1 oder sogar 6.0 war) wird nicht unterstützt, das nutzte ein einderes plugin system (noch das von a5). @all: The bug with video_switch is gone. Yeah I will upload a new version when i had time to fixe the other bug(s).
|
|
|
Re: render2texture.dll all a6 editions
[Re: lostclimate]
#151829
10/15/07 17:32
10/15/07 17:32
|
Joined: Feb 2006
Posts: 2,185
mpdeveloper_B
Expert
|
Expert
Joined: Feb 2006
Posts: 2,185
|
when trying to use this dll, i get a black screen, or black model...it's not my video card, because i can run the test, but not when i add it
- aka Manslayer101
|
|
|
Re: render2texture.dll all a6 editions
[Re: lostclimate]
#151832
10/15/07 18:36
10/15/07 18:36
|
Joined: Feb 2006
Posts: 2,185
mpdeveloper_B
Expert
|
Expert
Joined: Feb 2006
Posts: 2,185
|
i'm not sure what bitmap you mean, i'm talking about using the dll in general, i used it with the refraction shader, and as soon as it starts rendering to full screen then the screen goes black...for the water shader that was posted, the water goes black...if it's included with this package i have no problem with it, but when i copy the four lines of code, and include the dll in my acknex_plugins directory, it still just turns these things black...
- aka Manslayer101
|
|
|
|