Paint Shop Pro saves the file as a 24 bit tga. The file must be a 32 tga to work as you want. I use Photoshop for tga textures as you can save them as 32 bit textures thereby preserving the transparency. You don't need shaders or alpha maps. Hope this helps.


P4 2.6 ghz 1 gig ram geforce 6600 256 mb GS A7.05 commercial