Yea, that might be a good idea. Myabe help out the younger guys. I definately learned quite a bit adding in the shadows. Cuz at first I was using a seperate texture to do it... and then I realized afte going through the code a few times that the alpha layer wasn't being used... so I could just use another layer instead of a whole texture map. Saveed some cycle.

All in all my approach went from a good chunk of code to two lines... LOL ^_^

Also, I noticed it went a few frames faster when I implicitiy set the texture division to 16 instead of the variable. Not sure on that tho, my tests weren't that specific... so, I could be wrong. ::shrug::

I'll work on putting on the wiki with a little "here's how..." bit.


"Towlie, you're the worst character ever." I know...