Well the geometry is final I just have to finish his hands pants and a little to his boots and hes done.
Here are his specs-
1844 Polys 924 Vertices 1024x1024 TGA Skin.
Heres some shots, you'll notice i made some cuts into the geometry for the ribs and the chunk missing in his arm. I think it added a bit to it and only added about 20 Polys: