Hehe - don't worry I won't get mad if you keep it this way. I think this one of the harder things of tuning as you have to deal with what would be realistic, what would be cool looking and what are people expecting and especially the last one is pretty important...
But another question about the helis falling down. How is it done? Let's say the enemy flies at full speed an then gets shot. Will its velocity then be set to zero and he falls down right where he was shot? Because I think that would be kinda strange (and the video doesn't show this well enoug to say how you've realized it)...
So maybe a combination of "rock falling" and "spinning" is the way to go...

Enjoy your meal
Toast