thanks ..

i would like to use

c_rotate(my,vector((key_a-key_d)* moveSpeed * time_step,0,0),USE_AXIS);

if(Key_d) { } to turn right

- but how should be the angel ? thanks

- it is possible after one action the animation to bring to frame 1
example: ent_animate(my,"run",0,ANM_CYCLE); but not so hard .. softly


Last edited by True25; 09/14/07 12:14.