Gamestudio Links
Zorro Links
Newest Posts
Zorro 2.70
by jcl. 09/29/25 09:24
optimize global parameters SOLVED
by dBc. 09/27/25 17:07
ZorroGPT
by TipmyPip. 09/27/25 10:05
assetHistory one candle shift
by jcl. 09/21/25 11:36
Plugins update
by Grant. 09/17/25 16:28
AUM Magazine
Latest Screens
Rocker`s Revenge
Stug 3 Stormartillery
Iljuschin 2
Galactic Strike X
Who's Online Now
3 registered members (NewbieZorro, TipmyPip, AndrewAMD), 14,749 guests, and 7 spiders.
Key: Admin, Global Mod, Mod
Newest Members
krishna, DrissB, James168, Ed_Love, xtns
19168 Registered Users
Previous Thread
Next Thread
Print Thread
Rate Thread
Page 2 of 4 1 2 3 4
Re: Lowpoly zombie WIP (302 tris + 128x128 skin) [Re: Machinery_Frank] #153986
09/14/07 15:04
09/14/07 15:04
Joined: Dec 2003
Posts: 1,225
germany
gri Offline
Serious User
gri  Offline
Serious User

Joined: Dec 2003
Posts: 1,225
germany

@spike:

Yes it have to be green.


Rotten flesh is more green than blue ! Check it with a pig-head or an steak.
Forget the O2 and stuff.

Only fresh zombies are blue. Smart ones are green !

,gri


"Make a great game or kill it early" (Bruce Shelley, Ensemble Studios)
Re: Lowpoly zombie WIP (302 tris + 128x128 skin) [Re: gri] #153987
09/14/07 15:14
09/14/07 15:14
Joined: Oct 2005
Posts: 4,771
Bay City, MI
lostclimate Offline
Expert
lostclimate  Offline
Expert

Joined: Oct 2005
Posts: 4,771
Bay City, MI
I made mine kinda grayish because if you look at meat that has either accidentally been left out to long, or hasn't been cooked quick enough, it turns gray

Re: Lowpoly zombie WIP (302 tris + 128x128 skin) [Re: Machinery_Frank] #153988
09/14/07 15:44
09/14/07 15:44
Joined: Sep 2002
Posts: 8,177
Netherlands
PHeMoX Offline
Senior Expert
PHeMoX  Offline
Senior Expert

Joined: Sep 2002
Posts: 8,177
Netherlands
Quote:

:) You are right. But a Zombie is not dead. It is un-dead.




Lool, owned!

Quote:

C&C welcome




I do like it a lot, but the skin looks more like it's from a vampire than from a zombie. I think zombies tend to have deformed faces, imperfections all over and things like that. As for the skin color, I like it, just needs some changes especially in the face to look really zombie-ish,

Cheers


PHeMoX, Innervision Software (c) 1995-2008

For more info visit: Innervision Software
Re: Lowpoly zombie WIP (302 tris + 128x128 skin) [Re: sPlKe] #153989
09/14/07 15:48
09/14/07 15:48
Joined: Oct 2002
Posts: 8,939
planet.earth
ello Offline
Senior Expert
ello  Offline
Senior Expert

Joined: Oct 2002
Posts: 8,939
planet.earth
Quote:

thats actually a logical conclusion. depending on the way you die, your co2 level in your blood could drassticaly change your blood, and your skin color. drowned or strangeled victims usually tend to ahve a blueish teint to them, because the co2 level is overexposed. same goes for people who have been gassed by cars and stuff...
but its completely impossible to get a green skin...




zombies aren't dead.. they are only illusorydead ("scheintot")

Re: Lowpoly zombie WIP (302 tris + 128x128 skin) [Re: ello] #153990
09/14/07 18:44
09/14/07 18:44
Joined: Mar 2006
Posts: 2,758
Antwerp,Belgium
frazzle Offline
Expert
frazzle  Offline
Expert

Joined: Mar 2006
Posts: 2,758
Antwerp,Belgium
Low poly modeling is indeed a thing that needs to be practiced before you master it but that's with alot of stuff I
guess The part you finished until now looks good so far, linking it to the polycount. Good luck on finishing it, reworking some details will do the trick in completing the full look of perfection like the rest of your models have as
wel

Cheers

Frazzle


Antec® Case
Intel® X58 Chipset
Intel® i7 975 Quad Core
8 GB RAM DDR3
SSD OCZ®-VERTEX2 3.5 x4 ; HD 600 GB
NVIDIA® GeForce GTX 295 Memory 1795GB
Re: Lowpoly zombie WIP (302 tris + 128x128 skin) [Re: Machinery_Frank] #153991
09/19/07 21:09
09/19/07 21:09
Joined: Apr 2004
Posts: 431
Chile
A
Andvari Offline OP
Senior Member
Andvari  Offline OP
Senior Member
A

Joined: Apr 2004
Posts: 431
Chile
I'm done with the texture, the client liked the green color so i kept it =)



Last edited by Andvari; 09/19/07 21:13.

Need custom 3d modelling, rigging or animations? check my portfolio at http://www.lowpolyarts.com
Re: Lowpoly zombie WIP (302 tris + 128x128 skin) [Re: Andvari] #153992
09/19/07 21:13
09/19/07 21:13
Joined: Jan 2004
Posts: 3,023
The Netherlands
Helghast Offline
Expert
Helghast  Offline
Expert

Joined: Jan 2004
Posts: 3,023
The Netherlands
Quote:

I'm done with the texture, the client liked the green color so i kept it =)






only thing bothering me is the seam at his foots.
looks good otherwise, what's it for, a PSP game or something ?

regards,


Formerly known as dennis_fantasy
Portfolio - http://www.designorhea.com/
Project - http://randomchance.cherrygames.org/
Re: Lowpoly zombie WIP (302 tris + 128x128 skin) [Re: Helghast] #153993
09/19/07 21:15
09/19/07 21:15
Joined: Apr 2004
Posts: 431
Chile
A
Andvari Offline OP
Senior Member
Andvari  Offline OP
Senior Member
A

Joined: Apr 2004
Posts: 431
Chile
i uploaded an old image, the seam at the foot is fixed already. It's for a top down action game


Need custom 3d modelling, rigging or animations? check my portfolio at http://www.lowpolyarts.com
Re: Lowpoly zombie WIP (302 tris + 128x128 skin) [Re: Andvari] #153994
09/19/07 21:18
09/19/07 21:18
Joined: Apr 2004
Posts: 431
Chile
A
Andvari Offline OP
Senior Member
Andvari  Offline OP
Senior Member
A

Joined: Apr 2004
Posts: 431
Chile
This is the texture used for the zombie




Need custom 3d modelling, rigging or animations? check my portfolio at http://www.lowpolyarts.com
Re: Lowpoly zombie WIP (302 tris + 128x128 skin) [Re: Andvari] #153995
09/19/07 21:21
09/19/07 21:21
Joined: Jan 2004
Posts: 3,023
The Netherlands
Helghast Offline
Expert
Helghast  Offline
Expert

Joined: Jan 2004
Posts: 3,023
The Netherlands
I think there's too much detail gone into the head, instead, you could have tried to even that out, the legs looks too smudged compared to the crisp clear head.
(actually the smudginf starts from his lower torso, untill his feet).

just an idea to keep in mind, only constructive crits here.

great job though, i couldnt beat you on that!
regards,


Formerly known as dennis_fantasy
Portfolio - http://www.designorhea.com/
Project - http://randomchance.cherrygames.org/
Page 2 of 4 1 2 3 4

Gamestudio download | Zorro platform | shop | Data Protection Policy

oP group Germany GmbH | Birkenstr. 25-27 | 63549 Ronneburg / Germany | info (at) opgroup.de

Powered by UBB.threads™ PHP Forum Software 7.7.1