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Is it possible to set a material to a Sky? #154782
09/17/07 09:23
09/17/07 09:23
Joined: Jul 2004
Posts: 8
H
hourousha Offline OP
Newbie
hourousha  Offline OP
Newbie
H

Joined: Jul 2004
Posts: 8
Hello everyone.
As everyone known,the A6 bulid-in sky system is easy to use.But now,I want to change some RenderState(ClipPlaneEnable) in sky rendering.for entity,this can be done by set a material to the entity.but what about sky?Is it possible to set a material to a Sky?
pardon me for my poor english.thanks

Re: Is it possible to set a material to a Sky? [Re: hourousha] #154783
09/17/07 15:45
09/17/07 15:45
Joined: Apr 2007
Posts: 582
Germany
Poison Offline
User
Poison  Offline
User

Joined: Apr 2007
Posts: 582
Germany
if the sky is a modell or terrain, YES


Everything is possible, just Do it!
Re: Is it possible to set a material to a Sky? [Re: Poison] #154784
09/17/07 16:54
09/17/07 16:54
Joined: May 2005
Posts: 2,713
Lübeck
Slin Offline
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Slin  Offline
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Joined: May 2005
Posts: 2,713
Lübeck
It should work to place:
material = Sky_Material;
into the sky object definition.

It is the same with view entities.

Re: Is it possible to set a material to a Sky? [Re: Slin] #154785
09/18/07 02:06
09/18/07 02:06
Joined: Jul 2004
Posts: 8
H
hourousha Offline OP
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hourousha  Offline OP
Newbie
H

Joined: Jul 2004
Posts: 8
thanks a lot


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