hehe, ok thanks, i will try to make some cutscenes with recorded videos at high quality to check if it can be combined with the realtime game. But for PC games i cannot use so many GB so i will have to use realtime a lot, like i said Final Fantasy series use (i dont know about the other games, but i know this game uses that technique because i have bought the game and i have checked the game code by reverse enginering and they have 2 kinds of models, one for the cutscenes and one for the game itself)

Thx Schmerzmittel for the advice, i will try to do lower polygons as possible.


Working in a RPG