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Re: Ent_Preload
[Re: adoado]
#155092
09/18/07 13:13
09/18/07 13:13
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Joined: Mar 2006
Posts: 752 Portugal
demiGod
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Joined: Mar 2006
Posts: 752
Portugal
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Humm, From the manual: Quote:
Video memory is automatically preallocated for entities placed in the current level, but not for entities that are created during gameplay through ent_create...
As far i can understand you cant use it with ent_create.
Probably, you can attach an action to each entity placed in the level assigning a pointer to it. Then in main function and before level load you may use ent_preload to preallocatte video memory...
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