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Mass project #155392
09/19/07 15:29
09/19/07 15:29
Joined: Apr 2007
Posts: 249
Louisana, USA
Ilidrake Offline OP
Member
Ilidrake  Offline OP
Member

Joined: Apr 2007
Posts: 249
Louisana, USA
Didn't know where else to post this so I figured here. Move it if it's wrong.

Gamestudio is a great product. I love it. I have seen many of the contest that Conitec runs and I had an idea. Why not all the users, the regulars on the forums, create a game using Gamestudio. We have enough people that organized properly we could create one hell'uva game. We've got modelers, animators, coders, level designers, everything. I understand it's a complex thing, making games, but so is making animated movies, and a company i've worked with has taken the user community for their product and started making a movie with it, as a way for everyone to learn and show off their products features. Any takers on this?


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Re: Mass project [Re: Ilidrake] #155393
09/19/07 15:39
09/19/07 15:39
Joined: Aug 2005
Posts: 1,230
M
MichaelGale Offline
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MichaelGale  Offline
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M

Joined: Aug 2005
Posts: 1,230
You're not the first one with this idea actually This has been tried several times before without success. Mostly, because every forum regular is busy with his own projects. I will move this post to Morbius, since it's no real request. Good luck anyway.


Your friendly mod is at your service.
Re: Mass project [Re: MichaelGale] #155394
09/19/07 16:02
09/19/07 16:02
Joined: Apr 2007
Posts: 249
Louisana, USA
Ilidrake Offline OP
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Ilidrake  Offline OP
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Joined: Apr 2007
Posts: 249
Louisana, USA
I realize people are busy with there own projects, but the end result I think would be spectacular. Imagine all these creative people contributing there own ideas into a game. With the right people directing the project and a clear plan of the type of game and what the final product would be it could be accomplished. I for one would love to see my name in the credits for something like that.


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Re: Mass project [Re: Ilidrake] #155395
09/19/07 16:34
09/19/07 16:34
Joined: Jan 2007
Posts: 1,565
innsbruck, austria
achaziel Offline
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achaziel  Offline
Serious User

Joined: Jan 2007
Posts: 1,565
innsbruck, austria
meh, that won't work. just imagine all those people having different ideas, this would be one fuckin hell of a mess and it would end up in a huge argument.


Yeah, but... Who is Lu?
Re: Mass project [Re: achaziel] #155396
09/19/07 17:07
09/19/07 17:07
Joined: Jul 2007
Posts: 959
nl
F
flits Offline
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flits  Offline
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F

Joined: Jul 2007
Posts: 959
nl
just one need the lead and you need to write all stuff on a file like kladblok share it share files to all members make one story one type of models one type of scripting becuase of litec and c-skript enz.
i think this would be to complicated but you need first a kladblok file fore how you wanna do this becuase white out a writen manaul its gonna be a chaos from here to tokio and there are to mush ddiffernts still of doing things
model programs pic.files speed of comp all it matters
if you are going to try is i would try if i can help to even white my own project's


"empty"
Re: Mass project [Re: achaziel] #155397
09/19/07 17:08
09/19/07 17:08
Joined: Apr 2007
Posts: 249
Louisana, USA
Ilidrake Offline OP
Member
Ilidrake  Offline OP
Member

Joined: Apr 2007
Posts: 249
Louisana, USA
Perhaps. That's why I mentioned a director. Someone to control the flood of information. The first thing you have to realize is a solid idea. This could be controlled with a simple majority vote. After that it's just a question of people being mature enough to realize that some things just will not work, regardless of how jaw-dropping awesome they are. Still, i think it could be done if everyone involved would be realistic when approaching it.

As for file sharing, Tortise VN (I think that's how it's spelled) would work for transfering files. Anyone who's ever made a game should have some sort of idea of how the process works. This is simply a suggestion at the moment, but with enough votes I would be more than willing to undertake running something like this.

At the least this would really show people with doubts what Gamestudio can do. I'm sooooooo sick of hearing about Torque blah, blah, blah. I have a copy and it ain't all that. Gamestudio is much easier to use.

If anyone is interested in this please voice your opinion here.

Last edited by Ilidrake; 09/19/07 17:12.

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Re: Mass project [Re: flits] #155398
09/19/07 17:11
09/19/07 17:11
Joined: Jan 2007
Posts: 1,565
innsbruck, austria
achaziel Offline
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achaziel  Offline
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Joined: Jan 2007
Posts: 1,565
innsbruck, austria
this would be extremely complicated. and thats why it wont work. there were like thousands of tries to make one mass project. they all failed terribly. believe me, i joined one of those at 3dgsuv.com (i think it was called the fourth seal or somethin like that), the organization went well for a few days, but after that, nothing happened anymore.

if you want to try it, so do it. but be prepared for epic fail.


Yeah, but... Who is Lu?
Re: Mass project [Re: achaziel] #155399
09/19/07 17:13
09/19/07 17:13
Joined: Mar 2006
Posts: 2,503
SC, United States
xXxGuitar511 Offline
Expert
xXxGuitar511  Offline
Expert

Joined: Mar 2006
Posts: 2,503
SC, United States
most people have trouble working with other people....

I don't think it would work. one big mess...


Try working with a team first, you'll see what I mean...


xXxGuitar511
- Programmer
Re: Mass project [Re: achaziel] #155400
09/19/07 17:14
09/19/07 17:14
Joined: Apr 2007
Posts: 249
Louisana, USA
Ilidrake Offline OP
Member
Ilidrake  Offline OP
Member

Joined: Apr 2007
Posts: 249
Louisana, USA
Nothing is impossible. I work for a drafting firm and if you wanna talk about complicated try drawing coded plans for 6 states with 60 draftsmen. If we can do that, we can make a game. It just needs organization and teamwork and people who are willing to be flexible.


Just Because Your Paranoid Doesn't Mean They Aren't After You...Because They Really Are

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Re: Mass project [Re: Ilidrake] #155401
09/19/07 17:35
09/19/07 17:35
Joined: Aug 2003
Posts: 7,440
Red Dwarf
Michael_Schwarz Offline
Senior Expert
Michael_Schwarz  Offline
Senior Expert

Joined: Aug 2003
Posts: 7,440
Red Dwarf
as much as you insist, I am here since A4 times. This topic has come along around 20 times, even I made one many many years ago.

It just wont work out.


"Sometimes JCL reminds me of Notch, but more competent" ~ Kiyaku
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