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2 registered members (TipmyPip, Grant),
3,389
guests, and 6
spiders. |
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Key:
Admin,
Global Mod,
Mod
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Re: Mass project
[Re: achaziel]
#155404
09/19/07 17:42
09/19/07 17:42
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Joined: Jul 2007
Posts: 959 nl
flits
User
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User
Joined: Jul 2007
Posts: 959
nl
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dont to attack you buti think the drafts man get paid to work togethere arent they but i think if you make a good plane people would love to be a part of it,humanoids are that way just i maen wher to dicuse stuff and share stuff maby a site and ho we combine a kinds of stile there is(realy diffcult)
"empty"
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Re: Mass project
[Re: Ilidrake]
#155409
09/19/07 22:44
09/19/07 22:44
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Joined: Mar 2003
Posts: 4,264 Wellington
Nems

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Joined: Mar 2003
Posts: 4,264
Wellington
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Hi Ilidrake, awesome idea as it is everytime its presented and one I very much favour so I AM IN. BUT, you've got to take the advice here as it is all true and YET, even so, its still worth the effort because it just might come off. Having said that, you need to take control and be the Director with a solid game genre, story (Dont have to be deep  ) assetts all waiting to get made and have an ongoing post with a 'free to join' option and go hard with the definites who want to support your mission. Something small, action packed and leaves the player wanting more. Go hard out dude!
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Re: Mass project
[Re: Nems]
#155410
09/19/07 23:01
09/19/07 23:01
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Joined: Jan 2003
Posts: 4,305
Damocles
Expert
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Expert
Joined: Jan 2003
Posts: 4,305
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You can build up a project, if you specifically adress the advanced and practised users here. (Skripting, Modelling, Textures, Leveldesign) but they will not really learn much more by doing this, so there is not much motivation.
If you asseble some newbees they will lean much more, but probably not getting anything that will impress the crowd, so they will loose motivation also.
If you mix advanced users and newbees, there will only be discussions about the quality, and the advanced users will throw out most of the newbee stuff in the end. This project would die pretty soon also.
Projects need to be conducted by a small team if you really want to make a GAME! If you just want a collection of textures, levels or models, a contribution pool would work.
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