because temp is getting used almost more times in a game and eevery wait its changed
temp.y = clamp(temp.y, 0, 100); if(music_volume == 0) because temp.x = clamp(temp.x, 0, music_volume = (0); and what is your code for music_volume because i dont see that maby thats the problem
uhm i dont know wat i said now but maby there is somthing that helps