Hi all,
Im having a little trouble with some bugs.





its like this, the level as fences all arround it.
Each fence is a plane model with a 32bit tga (gonna change to a dds later to save memory) because of the alpha channel needed so we can see outside the fence.

So, the problem is that, sometimes the plane disapers in some angles and then reappears when we move a little.

i tried taking out the texuture, and it didnt produde this error.
then i tried to put the texture, but without the alpha channel, and also didnt produced this error.

im guessing this problem is something to do with the alpha channel. but i dont seem to understand why this happens.


any ideas?

Cheers
Pedro