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Re: Particle attractors, repellers, and keyframes.
[Re: Orange Brat]
#157397
09/30/07 11:14
09/30/07 11:14
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Joined: Oct 2003
Posts: 4,131
Matt_Aufderheide
Expert
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Expert
Joined: Oct 2003
Posts: 4,131
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Quote:
I'm more interested in the addition of the feature itself so neither myself or anyone else has to worry about creating the code
Such things are rarely used in my opinion.. i have never wanted a particle attractor before, but if I did i would code it...I don't think Conitec needs to add such little features every time someone requests something or another engine has it.
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Entire Thread
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Particle attractors, repellers, and keyframes..
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Orange Brat
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09/28/07 05:20
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Re: Particle attractors, repellors, and keyframes.
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ello
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09/28/07 06:49
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Re: Particle attractors, repellers, and keyframes.
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Orange Brat
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09/28/07 17:20
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Re: Particle attractors, repellors, and keyframes.
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Tobias
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09/28/07 17:27
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Re: Particle attractors, repellors, and keyframes.
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Orange Brat
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09/28/07 17:43
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Re: Particle attractors, repellers, and keyframes.
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Matt_Aufderheide
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09/30/07 11:14
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Re: Particle attractors, repellers, and keyframes.
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broozar
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09/30/07 13:12
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Re: Particle attractors, repellers, and keyframes.
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Matt_Aufderheide
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09/30/07 17:09
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Re: Particle attractors, repellers, and keyframes.
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Orange Brat
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09/30/07 17:20
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Re: Particle attractors, repellers, and keyframes.
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TWO
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09/30/07 20:20
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Re: Particle attractors, repellers, and keyframes.
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HeelX
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09/30/07 21:26
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Re: Particle attractors, repellers, and keyframes.
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TWO
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09/30/07 21:35
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Re: Particle attractors, repellers, and keyframes.
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Orange Brat
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09/30/07 21:39
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Re: Particle attractors, repellers, and keyframes.
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Matt_Coles
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09/30/07 22:47
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Re: Particle attractors, repellers, and keyframes.
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Orange Brat
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09/30/07 16:51
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