function main()
{

tex_share = on;

splashscreen.pos_x = (screen_size.x - bmap_width(splashmap))/2;
splashscreen.pos_y = (screen_size.y - bmap_height(splashmap))/2;
splashscreen.visible = on;
wait(3);

bmap sr_games;

Panel intro1
{
bmap = sr_games;
pos_x = (screen_size.x - bmap_width(sr_games))/2;
pos_y = (screen_size.y - bmap_height(sr_games))/2;
flags = visible;
}

level_load(level_str);
freeze_mode = 1;


sleep(1);
splashscreen.visible = off;
intro1.visible = on;
wait(-1);
intro1.visible = off;
bmap_purge(splashmap);

load_status();

msg_show(mission_str,10);

ifdef CAPS_FLARE;
lensflare_start();
endif;

move_view_cap = 1;

freeze_mode = 0;
}