function main()
{
tex_share = on;
splashscreen.pos_x = (screen_size.x - bmap_width(splashmap))/2;
splashscreen.pos_y = (screen_size.y - bmap_height(splashmap))/2;
splashscreen.visible = on;
wait(3);
bmap sr_games;
Panel intro1
{
bmap = sr_games;
pos_x = (screen_size.x - bmap_width(sr_games))/2;
pos_y = (screen_size.y - bmap_height(sr_games))/2;
flags = visible;
}
level_load(level_str);
freeze_mode = 1;
sleep(1);
splashscreen.visible = off;
intro1.visible = on;
wait(-1);
intro1.visible = off;
bmap_purge(splashmap);
load_status();
msg_show(mission_str,10);
ifdef CAPS_FLARE;
lensflare_start();
endif;
move_view_cap = 1;
freeze_mode = 0;
}