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Re: framerate = 0 #15761
06/05/03 04:25
06/05/03 04:25
Joined: Oct 2002
Posts: 8,939
planet.earth
ello Offline OP
Senior Expert
ello  Offline OP
Senior Expert

Joined: Oct 2002
Posts: 8,939
planet.earth
na, dann... [Smile]


www.earthcontrol.de
quoted: We want to maintain a clean, decent, American family suited forum look... which means you may post zombies or chainsaw massacres, but no erotic.
Re: framerate = 0 #15762
06/05/03 05:13
06/05/03 05:13
Joined: Sep 2000
Posts: 3,936
CH
P
Perro Offline

Expert
Perro  Offline

Expert
P

Joined: Sep 2000
Posts: 3,936
CH
quote:
wobei jede Kiste mehrere Constraints erzeugt (nur ein Constraint bei Kugeln, deshalb sind die schneller).
was sind diese constraints eigentlich? würde mich interessieren...

Re: framerate = 0 #15763
06/05/03 05:19
06/05/03 05:19

A
Anonymous
Unregistered
Anonymous
Unregistered
A



Bewegungsbeschränkungen.

Re: framerate = 0 #15764
06/05/03 05:36
06/05/03 05:36

A
Anonymous
Unregistered
Anonymous
Unregistered
A



Und wie wärs mir'n paar Tabellen ? Vorher ausgerechnet ?

Hat mir Buzz gesagt...

Bis zur Unendlichkeit und noch vieeell weiter !

[Big Grin]

JH

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