screenshot looks good, except for the goofy bunny. the illusion of landscape depth is awesome. some qs:
- what does the shader do exactly (heightfog- onöy fog on top or on all sides of the dome/cube?),
- how's the impact on frame rate and
- can i choose colors or will it be adjusted according to the sky texture?
- does it work wit a6 and
- can it be applied to a sky cube that's only generated by script (without a model, just a +6 bmp)?