Quote:
frazzle, you are right, but in that case you'd need a shader for every object in your world.
Why would you need a shader for every object ?? Replacing x through y would only change the look like you already indicated but not the effect you wanted to created. Btw, which shader would you apply to every object in world space ??
Cheers
Frazzle
Antec® Case Intel® X58 Chipset Intel® i7 975 Quad Core 8 GB RAM DDR3 SSD OCZ®-VERTEX2 3.5 x4 ; HD 600 GB NVIDIA® GeForce GTX 295 Memory 1795GB
|