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Re: A7 Pro Zone MMO networking capability
[Re: jedilq]
#158038
10/01/07 21:02
10/01/07 21:02
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Joined: Mar 2003
Posts: 5,377 USofA
fastlane69
Senior Expert
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Senior Expert
Joined: Mar 2003
Posts: 5,377
USofA
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Quote:
I need to scale up to 100,000 users, and client/server will not cut it.
No system can handle 100,000 users. Client/Server is your best bet; if it won't cut it, you'll need a time machine to go forward a few decades and fetch the technology you need.
Look for Locoweed's Tutorial for a A6 introduction to MP programming. It's not MMO and needs a lot of work (since it's just a tutorial) but it's a good start for A7.
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