Well, I can try that for the display problem, but what about the FPS? Is that permanent/because of the ABT rendering system? I hope not, because I have all of my projects (from Lite-C) in the GStudio7 work folder, and I deleted my previous versions in an attempt to correct both problems (I still have my old projects and the necessary files for A6, though).

I actually discovered that other games/3D programs run slower now, and I figure that means it's not because of the ABT. It's systemwide. I've been thinking about getting an antivirus program to get rid of whatever is bogging my system down. I was using Lite-C pretty freely before I got A7. I think there just may have been something in that file that got into my system. I hope that it's not a worm in the key file, because I'd hate to have to go through another order process just to get a clean key file.

I could be just rambling about something that never happened, but I don't know. Sorry to go on like this, but I've been spending most of today trying to fix this problem (if it's a problem at all).


Code:
void main()
{
    cout << "I am MrCode,";
    cout << "hear me roar!";
    system("PAUSE");
}