Hi there,
We got really strange problem again. We have a game that uses a second view layer for showing its real-time map (as a top view) It has higher number and is supposed to be over the original layer. On most of the computers where we tested the game, everything is OK and we see both view layers, but on one of them, we cant. We just don't see the second overlapping view layer, that is supposed to be the MAP.
we decreased the first view size, and placed the second "top" view layer on a place that they are notoverlapping and then we see it. So is it a hardware problem and how do you suggest we can fix it so it runs on all machines? (btw all machines are with the same direct X installer 9.0c)

Thanks in advance.