I created a door.MDL because the prefabs don't allow me to set a behavior ??
anyway, now I sortoff get the door to work but it's moving accross the whole level. My Pivot point is in the correct place in my modeling app and sees to be in MED as well, as soon as I import it to WED it's far of, i think this is why the door is moving accross the level instead of pivoting on it's own axxess at 90 degrees.
Any way I can adjust the pivotpoint in WED or sort out the Pivot point in MED.
Why is it throwing it off?
Thanks