Gamestudio Links
Zorro Links
Newest Posts
Zorro 2.70
by jcl. 09/29/25 09:24
optimize global parameters SOLVED
by dBc. 09/27/25 17:07
ZorroGPT
by TipmyPip. 09/27/25 10:05
assetHistory one candle shift
by jcl. 09/21/25 11:36
Plugins update
by Grant. 09/17/25 16:28
AUM Magazine
Latest Screens
Rocker`s Revenge
Stug 3 Stormartillery
Iljuschin 2
Galactic Strike X
Who's Online Now
1 registered members (TipmyPip), 18,631 guests, and 7 spiders.
Key: Admin, Global Mod, Mod
Newest Members
krishna, DrissB, James168, Ed_Love, xtns
19168 Registered Users
Previous Thread
Next Thread
Print Thread
Rate Thread
Page 3 of 5 1 2 3 4 5
Re: Prom skateboarding - level - WIP [Re: KMS] #158861
11/05/07 10:19
11/05/07 10:19
Joined: Oct 2006
Posts: 873
S
Shadow969 Offline OP
User
Shadow969  Offline OP
User
S

Joined: Oct 2006
Posts: 873
Added bloom and detailmapping, working on multitexturing



Screens compared to photos


Re: Prom skateboarding - level - WIP [Re: Shadow969] #158862
11/05/07 11:50
11/05/07 11:50
Joined: Aug 2003
Posts: 7,440
Red Dwarf
Michael_Schwarz Offline
Senior Expert
Michael_Schwarz  Offline
Senior Expert

Joined: Aug 2003
Posts: 7,440
Red Dwarf
tooo..
much...
bloom..
i-..
cant..
see..
my..
eyes..
blind!...


"Sometimes JCL reminds me of Notch, but more competent" ~ Kiyaku
Re: Prom skateboarding - level - WIP [Re: Shadow969] #158863
11/05/07 12:29
11/05/07 12:29
Joined: Jan 2004
Posts: 3,023
The Netherlands
Helghast Offline
Expert
Helghast  Offline
Expert

Joined: Jan 2004
Posts: 3,023
The Netherlands
wow, looking great man!
i wanna know though, how did yo manage the gameplay? i mean, can you show a movie of the tricks and lines you can do? Im really interested in the idea's behind this!
for instance, how do you know when you can grind an edge? stuff like that.
please share

regards,


Formerly known as dennis_fantasy
Portfolio - http://www.designorhea.com/
Project - http://randomchance.cherrygames.org/
Re: Prom skateboarding - level - WIP [Re: Helghast] #158864
11/05/07 12:47
11/05/07 12:47
Joined: Apr 2007
Posts: 582
Germany
Poison Offline
User
Poison  Offline
User

Joined: Apr 2007
Posts: 582
Germany
Really good work man!!
Want to see too more stuff like that.

Cheers

Poison byte


Everything is possible, just Do it!
Re: Prom skateboarding - level - WIP [Re: Poison] #158865
11/05/07 14:50
11/05/07 14:50
Joined: Oct 2006
Posts: 873
S
Shadow969 Offline OP
User
Shadow969  Offline OP
User
S

Joined: Oct 2006
Posts: 873
Thanks for the positive comments
@Michael: i'm still playing with bloom strength maybe i'll reduce it
@Helghast: i've uploaded some old videos, but they don't represent current state of the game - i decided to rewrite everything
http://youtube.com/watch?v=OtTh83aDARw
http://youtube.com/watch?v=3NuzDXcWf0E
http://youtube.com/watch?v=NuNMqGa6zHw

Re: Prom skateboarding - level - WIP [Re: Shadow969] #158866
11/05/07 15:47
11/05/07 15:47
Joined: Jul 2002
Posts: 4,436
Germany, Luebeck
Xarthor Offline
Expert
Xarthor  Offline
Expert

Joined: Jul 2002
Posts: 4,436
Germany, Luebeck
Indeed very nice screenshots!
However I agree with Michael, but I think you shouldn't only turn down the bloom strength but also the blur strength/width/ratio or however it is called, as your screens look rather blurry, too blurry (imho)

But maybe its just the screens and looks better in realtime.

Re: Prom skateboarding - level - WIP [Re: Xarthor] #158867
11/05/07 19:51
11/05/07 19:51
Joined: Mar 2006
Posts: 2,758
Antwerp,Belgium
frazzle Offline
Expert
frazzle  Offline
Expert

Joined: Mar 2006
Posts: 2,758
Antwerp,Belgium
How much bloom you add is your choise but I like seing bloom/HDRL effects so for me it's no problem
The environment looks better and better, nice idea about the reference picture, adds up to the plausibility while creating the scene Great work Shadow !!

Cheers

Frazzle


Antec® Case
Intel® X58 Chipset
Intel® i7 975 Quad Core
8 GB RAM DDR3
SSD OCZ®-VERTEX2 3.5 x4 ; HD 600 GB
NVIDIA® GeForce GTX 295 Memory 1795GB
Re: Prom skateboarding - level - WIP [Re: frazzle] #158868
11/11/07 10:56
11/11/07 10:56
Joined: Oct 2006
Posts: 873
S
Shadow969 Offline OP
User
Shadow969  Offline OP
User
S

Joined: Oct 2006
Posts: 873
Tiny update
-less bloom
-updated bushes
-first attempt of creating 'fisheye' lens




Re: Prom skateboarding - level - WIP [Re: Shadow969] #158869
11/11/07 14:27
11/11/07 14:27
Joined: Apr 2005
Posts: 1,058
Luzern
Nicolas_B Offline
Serious User
Nicolas_B  Offline
Serious User

Joined: Apr 2005
Posts: 1,058
Luzern
nice level and effects.
Mach weiter so

Re: Prom skateboarding - level - WIP [Re: Nicolas_B] #158870
11/11/07 15:21
11/11/07 15:21
Joined: Mar 2006
Posts: 2,758
Antwerp,Belgium
frazzle Offline
Expert
frazzle  Offline
Expert

Joined: Mar 2006
Posts: 2,758
Antwerp,Belgium
Looks great indeed, the bloom from my part may be even more intense but that's your choise off course About the fisheye lens, it seems corretly but why would you need it for a skating project ^^ ??

Cheers

Frazzle


Antec® Case
Intel® X58 Chipset
Intel® i7 975 Quad Core
8 GB RAM DDR3
SSD OCZ®-VERTEX2 3.5 x4 ; HD 600 GB
NVIDIA® GeForce GTX 295 Memory 1795GB
Page 3 of 5 1 2 3 4 5

Gamestudio download | Zorro platform | shop | Data Protection Policy

oP group Germany GmbH | Birkenstr. 25-27 | 63549 Ronneburg / Germany | info (at) opgroup.de

Powered by UBB.threads™ PHP Forum Software 7.7.1