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Re: Prom skateboarding - level - WIP [Re: frazzle] #158871
11/11/07 15:43
11/11/07 15:43
Joined: Sep 2003
Posts: 5,900
Bielefeld, Germany
Pappenheimer Offline
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Pappenheimer  Offline
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Joined: Sep 2003
Posts: 5,900
Bielefeld, Germany
A fitting atmosphere! I like it much!

The fish eye looks more like a look through a sniper, although it looks great!

Re: Prom skateboarding - level - WIP [Re: Pappenheimer] #158872
11/11/07 16:50
11/11/07 16:50
Joined: Oct 2006
Posts: 873
S
Shadow969 Offline OP
User
Shadow969  Offline OP
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S

Joined: Oct 2006
Posts: 873
Thanks! and as for the fisheye - it is very often used in skate videos, and i think it is an essential replay feature Although mine still isn't perfect. It should look like this


Re: Prom skateboarding - level - WIP [Re: Shadow969] #158873
11/11/07 17:00
11/11/07 17:00
Joined: Apr 2005
Posts: 2,332
Germany, BaWü
aztec Offline

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aztec  Offline

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Joined: Apr 2005
Posts: 2,332
Germany, BaWü
awesome love tis Project very much Shadow


Visit:
schwenkschuster-design.de
Re: Prom skateboarding - level - WIP [Re: aztec] #158874
11/11/07 19:32
11/11/07 19:32
Joined: Mar 2006
Posts: 2,758
Antwerp,Belgium
frazzle Offline
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frazzle  Offline
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Joined: Mar 2006
Posts: 2,758
Antwerp,Belgium
Ah oke, now I understand
I didn't know this but I recognise the feature

Cheers

Frazzle


Antec® Case
Intel® X58 Chipset
Intel® i7 975 Quad Core
8 GB RAM DDR3
SSD OCZ®-VERTEX2 3.5 x4 ; HD 600 GB
NVIDIA® GeForce GTX 295 Memory 1795GB
Re: Prom skateboarding - level - WIP [Re: frazzle] #158875
11/14/07 12:14
11/14/07 12:14
Joined: Jun 2006
Posts: 305
newcastle nsw australia
chaotic_dragon Offline
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chaotic_dragon  Offline
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Joined: Jun 2006
Posts: 305
newcastle nsw australia
omg man still going on this project lol nah man looking good nice to see you still got it. i remember making a park bench for this ages ago in blender lol that was fun....thats if you remember me.

cheers


looking for team members please send email to cdtjones69@hotmail.com or go to www.conflict-games.com

Regards
Chris Jones,
Conflict Games
Re: Prom skateboarding - level - WIP [Re: aztec] #158876
11/14/07 15:36
11/14/07 15:36
Joined: Jan 2004
Posts: 3,023
The Netherlands
Helghast Offline
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Helghast  Offline
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Joined: Jan 2004
Posts: 3,023
The Netherlands
Quote:

awesome love tis Project very much Shadow



second that!

But about the fisheye.
though you got the effect going on, i think it's still too zoomed, you could pull either the camera back, or tone the arc down (that is, if you didnt use that in the first place to achieve this ).

Is there any way i can talk to you by MSN/ICQ, i am really interested in this, and how you solved some stuff!

regards,


Formerly known as dennis_fantasy
Portfolio - http://www.designorhea.com/
Project - http://randomchance.cherrygames.org/
Re: Prom skateboarding - level - WIP [Re: Helghast] #158877
11/14/07 17:35
11/14/07 17:35
Joined: Sep 2002
Posts: 8,177
Netherlands
PHeMoX Offline
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PHeMoX  Offline
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Joined: Sep 2002
Posts: 8,177
Netherlands
I think he uses a sphere to render the view unto... which is the fastest way.

Cheers


PHeMoX, Innervision Software (c) 1995-2008

For more info visit: Innervision Software
Re: Prom skateboarding - level - WIP [Re: PHeMoX] #158878
11/14/07 18:13
11/14/07 18:13
Joined: Oct 2006
Posts: 873
S
Shadow969 Offline OP
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Shadow969  Offline OP
User
S

Joined: Oct 2006
Posts: 873
Yep, PHeMoX's right, i used a halfshphere with rtt. I think i'll lower sphere's curveness, that should do the trick And thanks again for the positive comments, they really motivate me
And in case somebody wants to help me, i've got a kind of problem with ground aligning - none of the ways of matching angles of player and ground works for me - for example if a quaterpipe has pan like 0, 90, 180, 360, aligning is fine, but it pan is something like 45, the snapping seems inaccurate I've got no idea what causes it

Re: Prom skateboarding - level - WIP [Re: Shadow969] #158879
11/14/07 21:24
11/14/07 21:24
Joined: Oct 2006
Posts: 873
S
Shadow969 Offline OP
User
Shadow969  Offline OP
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S

Joined: Oct 2006
Posts: 873

Re: Prom skateboarding - level - WIP [Re: Shadow969] #158880
11/14/07 21:50
11/14/07 21:50
Joined: Jan 2004
Posts: 3,023
The Netherlands
Helghast Offline
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Helghast  Offline
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Joined: Jan 2004
Posts: 3,023
The Netherlands
Quote:

updated fisheye
http://shocksoft.110mb.com/promskateboarding/fisheye1.jpg
http://shocksoft.110mb.com/promskateboarding/fisheye3.jpg






Forbidden

You don't have permission to access /promskateboarding/fisheye1.jpg on this server.

EDIT: oh, wait, if i add www. i front it works
looking real nice there!!

regards,

Last edited by Helghast; 11/14/07 21:51.

Formerly known as dennis_fantasy
Portfolio - http://www.designorhea.com/
Project - http://randomchance.cherrygames.org/
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