as the title says, i FINALLY redid the ragdoll code for use in A6.60
actually, it works under ALL A6 version (tested it under 6.3 as well:P).

code has been _well_ optimized, it's ~180 lines long, which is a filesize decrease of 60%, and comes with a whopping 250% performance boost over my old code

i'm pretty satisfied with it, now i need to program a function that rotates the bones of a model correctly along with the ragdoll as reference, then im pretty much done.

so, without further ado, i present a screenshot + DEMO!!!


Ragdoll demo, compiled under A6.60

have loads of fun!

OH! before i forget XD controls

space = spawn ragdoll
click ragdoll = remove (somewhat slow yet though).

regards,


Formerly known as dennis_fantasy
Portfolio - http://www.designorhea.com/
Project - http://randomchance.cherrygames.org/