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I started on (basically) the same thing yesterday. I wanted to give ragdoll physics a go, so I'm trying to create a system that can automatically create the bone structure for you.



I realised that about two months ago, it is very easy and comfortable. So I`ll have to change the constraints from ph_ball to ph_hinge to get better looking physiks. My only problem is the movement of the bones with the physikentities.
I`m quite shure that you will come to the same point I am at... If you find a solution it would be awsome if you could share it. At least I will if I get something good looking working .

Helghast, your ragdoll looks as I may already told you some weeks ago very realistic and good.
It is very slow on the computer I`m actually at, but this one is full off viruses and stuff and very outdated. As I see, you haven`t found a better solution for your ent_next problem yet?
I`m looking forward to a final version and hope that you get many sales, though I`m not going to buy it

Slin

Last edited by Slin; 10/09/07 23:42.