I'm in the middle of a small "sandbox" game where you can do pretty much anything you want (to a certain extent, ).
I'm having a hard time maintaining my motivation, though. I can't seem to implement the ability to pick up physics objects with the mouse while they're disabled.
Code:
void main()
{
cout << "I am MrCode,";
cout << "hear me roar!";
system("PAUSE");
}